Zbrush Speedsculpt/polypaint. Keyshot render/Photoshop paintover
Based on a concept sketch by the CreatureBox blokes
Zbrush Speedsculpt/polypaint. Keyshot render/Photoshop paintover
Based on a concept sketch by the CreatureBox blokes
Low-Res Zbrush sculpt(300K) Keyshot/Photoshop render-comp
Decimated sculpt rendered in Vray using Mike Nash's 'Fakeit'
Clay renders of a traditional 'Dublin Georgian door'
Modeled in 3dsMax. The heads were done in Zbrush.
Vray shading/lighting look-dev test
Zbrush speedsculpt/paintover - comped Keyshot passes
Keyshot Render and quick Paintover.
Keyshot turntable.(extremely fast to render at 32 samples)
Posed Mr. Incredible Vray render
Mr. Incredible CAT-rigged mesh
Game asset workflow test, rendered in Marmoset
3ds Max, Zbrush, Xnormal, Mari, Ddo/Ndo, PS
3ds Max, Zbrush, Xnormal, Mari, Ddo/Ndo, PS
Decimated sculpt rendered in Vray using Mike Nash's 'Fakeit'
Mouth anatomy study
Nose anatomy study
The good 'oul "jacks-pot" & sink wireframes
Created for a tutorial for fellow CGsociety member
Created for a mini-video tutorial series
WIP Render
WIP Render
WIP Render
Game asset workflow test, rendered in Marmoset
3ds Max, Zbrush, Xnormal, Mari, Ddo/Ndo, PS
3ds Max, Zbrush, Xnormal, Mari, Ddo/Ndo, PS
SSS test
SSS Hdri test
Zbrush polypaint + MR SSS test
Photoshop Look-Dev Paintover
'The Automat' was a short film that I was modeling the main alien character for.
Unfortunately,
the film ground to a halt and the character remains in WIP state.
Hopefully some day in the future I'll finish it for my own satisfaction.
Zspheres+Dynamesh Basemesh
This is a selection of WIPS from the music video-
'Smiler:Gimme what's mine'
This animation was a collaboration between myself and artist Nick Pitton. In the end the production was axed due to financial constraints...(cough...bollocks!) But at least we had a finished result to cherish:)
This animation was a collaboration between myself and artist Nick Pitton. In the end the production was axed due to financial constraints...(cough...bollocks!) But at least we had a finished result to cherish:)
Here's the final video:
Zbrush to Photoshop render pass comp test
Images from a tutorial I did for 3Dtotal.com on the creation of the Knight character
And a turntable video:
WIP of the 'Mercury' bust I did for CGsociety's Hardcore Modeling Challenge
And a turntable render:
The final render can be seen on my portfolio page
Clay render
Keyshot render to test the forms in a physical lighting environment
Polypainting in Zbrush
Orthographic renders